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How to Play Dragonlance in D&D 2024 | DragonLance Saga

Автор: DragonLance Saga

Загружено: 2025-01-14

Просмотров: 3075

Описание: Let’s examine how you can play a Dragonlance game with the new Dungeons & Dragons 2024 system. There are inevitably going to be rough spots, but I think we can make this work. Buy D&D 2024 Player’s Handbook: https://amzn.to/3DUB61h
Dragonlance Setting Playlist:    • Dragonlance Setting | DragonLance Saga  

Time Stamps:
0:00 Intro
0:51 Preface
3:00 Magic
4:34 Species
8:36 Knighthoods
9:19 World Building
10:28 Afterword
11:08 Outro

New Project! I have begun to develop a system agnostic, dark fantasy campaign setting called DireLands. You can find the @Eviliv3 Play DireLands YouTube Playlist and learn more here:    • DireLands Fantasy Campaign Setting  

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#DungeonsAndDragons2024 #DnD2024 #HowToPlay #DragonLance #Krynn #HeroesOfTheLance #DLSaga #dragonlancesaga

Transcript
You don’t have to give up what makes Dragonlance special with the Dungeons & Dragons 2024 Edition
Intro
Welcome to another DragonLance Saga episode. My name is Adam and today I am going to talk about how to play Dragonlance with the Dungeons & Dragons 2024 edition. I would like to take a moment and thank the DLSaga members, and invite you to consider becoming a member by visiting the link in the description below. You can even pick up Dragonlance gaming materials using my affiliate links. I am referencing DL1 Dragons of Despair, DLA Dragonlance Adventures, and the D&D 2024 Player’s Handbook & Dungeon Master’s Guide for this information. If I leave anything out or misspeak, please leave a comment below!
Discussion
Preface
Right from the start I have to say that this may not work for everyone, but I am using this approach in my current D&D 2024 heavily customized Tyranny of Dragons actual play, so if you would like to see it in action, you are welcome to join in YouTube or Twitch chat live. Dragonlance came out of Advanced Dungeons & Dragons in 1984. That’s right, it’s 40 Years old last year! You can check out the 40th Anniversary Celebration on dlsaga.com. What the original game designers did with Dragonlance was completely different from the other settings in that time. They focused on story over game mechanics, and completely isolated the Dragonlance campaign setting from all other settings in the Dungeons & Dragons multiverse. In fact it was so different that I produced a How Dragonlance Broke AD&D Game Conventions video back in 2021. But what is great about Dragonlance breaking game conventions from the start, is that it empowers us to continue doing so. So let’s break D&D 2024, and with inspiration from its inception, find out how we can play Dragonlance in this newest of Dungeon & Dragons editions.

Unlike DL1 Dragons of Despair, where Dragonlance was first introduced to the gaming world in March of 1984, it was set in the Age of Despair, 351 Alt Cataclius. I think the best eras of play for Dungeons & Dragons 2024 edition would be in either the Age of Dreams in the Time of Knights from 2000–960 Prae Cataclius after the birth of civilization and the first & second dragon wars, when the Empire of Ergoth was in its full glory and the Rose Rebellion was on the horizon. This era saw the aftermath of the Graygem of Gargath and sorcery would definitely be a part of the world. Or the Age of Mortals from 384–421+ Alt Cataclius when Wild Sorcery was rediscovered. So why do I reference DL1 Dragons of Despair? Because it informs us how they changed the AD&D game mechanics and player options, and we can use that going forward, in order to stay true to the heart of Dragonlance.
Magic
First and foremost, we need to address the character options. We are in a time of Divine Magic being granted by the pantheon of Gods, and from within one’s self through Mysticism. This explains the feats which players have access to allowing them to heal without being a priest of the Holy order of the Stars. In addition there is Arcane Magic, also granted by the three Gods of Magic and Sorcery which is drawn from the world of Krynn itself. We also have Warlocks with their power coming from pacts with other beings, who respectively draw theirs from either the Gods or Sorcery. While the Divine or Mysticism aspects of magic are taught and structured by the Holy Orders of the Star and the Citadel of Light respectively. In my games all arcane magic is controlled by the Orders of High Sorcery. This will naturally have to shift depending on the era of play in your game. So every arcane caster of any form, must petition to join the Orders by third level, or be considered a renegade....

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How to Play Dragonlance in D&D 2024 | DragonLance Saga

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