Sci-fi Prop with Substance 3D Modeler
Автор: Pablo Muñoz Gómez
Загружено: 2025-07-01
Просмотров: 2140
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Hey, welcome back! In this casual recap of my latest livestream, I jump into Adobe Substance 3D Modeler to cook up a cool sci-fi grenade concept while chatting about workflows, design tips, AI in art, and answering your live questions. If you missed the stream or want a laid-back walkthrough of this powerful, nondestructive 3D tool, this post’s got you covered.
If you’re curious about Adobe Substance 3D Modeler or looking for a fresh way to approach 3D concepting, this tool is definitely worth checking out. Its nondestructive, primitive-driven workflow lets you explore shapes and ideas with ease, making it a fantastic companion to traditional sculpting and texturing apps.
Remember: the key to great design is experimentation, iteration, and keeping your workflow flexible. And whether AI tools become part of your process or not, your unique creative input is what makes your art truly stand out.
Thanks for following along with this recap! I hope it inspires you to try out some new workflows and tools. And if you’ve got questions or want to share your own experiments with Adobe Substance 3D Modeler, hit me up in the comments or on Discord.
See you in the next live stream!
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Video Links:
Making a Coffee Machine with Substance 3D Modeler (Timelapse):
• Making a Coffee Machine with Substance 3D ...
Designing a Sci-fi Droid character in 3D Modeler:
• Designing a Sci-fi Droid character in 3D M...
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