Early Monetization in Video Games: Episode 2
Автор: MarxPat
Загружено: 2024-04-24
Просмотров: 35
Описание:
In this episode, we take a brief look at handheld videogames ranging from the 1970s to the 1990s.
Credits:
Editing and Script: @MarxPat
Voiceover: @m00teronyoutube
Music: • Chris Christodoulou - The Rain Formerly Kn...
Sources:
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Crigger, Lara. “Searching for Gunpei Yokoi.” The Escapist, 6 Mar. 2007, web.archive.org/web/20210224224713/https://v1.escapistmagazine.com/articles/view/video-games/issues/issue_87/490-Searching-for-Gunpei-Yokoi. Accessed 13 Apr. 2024.
Weiss, Patrick. “Super Mario Bros.. YM-901.” Wayback Machine, web.archive.org/web/20110309015902/www.gameandwatch.ch/en/faqs/super-mario-bros-ym-901.html. Accessed 13 Apr. 2024.
Corporation, Rovi. “Game Boy.” Game Boy - Overview - Allgame, 2014, web.archive.org/web/20141212112812/www.allgame.com/platform.php?id=20. Accessed 13 Apr. 2024.
Turner, Fred. From Counterculture to Cyberculture: Stewart Brand, the Whole Earth Network, and the Rise of Digital Utopianism. University of Chicago Press, 2008.
Marx, Karl. Estranged Labour, Marx, 1844, www.marxists.org/archive/marx/works/1844/manuscripts/labour.htm. Accessed 13 Apr. 2024.
Magazine, Smithsonian. “Keeping Tamagotchi Alive.” Smithsonian.Com, Smithsonian Institution, 22 Dec. 2021, www.smithsonianmag.com/innovation/keeping-tamagotchi-alive-180979264/. Accessed 13 Apr. 2024.
"Finding Companionship in a Digital Age". Next Generation. No. 34. Imagine Media. October 1997.
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