Gaming Didn't Get Worse... It Got Safer
Автор: Reflecto Arc
Загружено: 2026-02-08
Просмотров: 983
Описание:
In this video, I reflect on how the gaming industry changed from the PS2 and PS3 era to today, and why so many games now feel less experimental and more familiar. Games like Shadow of the Colossus, Metal Gear Solid, BioShock, and Mass Effect were once mainstream releases that took creative risks at a massive scale — risks that feel far rarer in modern AAA gaming.
So what actually changed?
This isn’t about nostalgia for nostalgia’s sake — it’s about understanding why gaming feels different as adults, and how creativity, risk, and safety intersect in modern game development.
#gamingnostalgia #nostaligia #metalgearsolid #shadowofthecolossus #retrogaming #ps2 #ps3
Chapters:
0:00 Intro
0:58 1st Industry Change
2:42 2nd Industry Change
4:11 Hollywood
4:58 3rd Industry Change
6:27 Innovation Isn't Dead
Music Credit 🎵
'Ignis', 'Bring Me The Sky', 'Escape Velocity' and 'The Climb', 'Rise Above' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
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