Perfect Quads With Extrude Manifold
Автор: Blender Guppy
Загружено: 2026-01-10
Просмотров: 3720
Описание:
The Extrude Manifold operator is a relatively new addition to the Blender toolkit that has been around for a couple of versions already. It is an extension and an upgrade to the regular extrude. This makes it ideal for extruding faces that are in angular areas of the model because it removes the outside facing elements. The problem is that it generates ngons in those areas so a little preparation before the operation involving the loop cut and slide operator can actually resolve this issue and give you all quads each time it is used.
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