How to Create a Race Track in Blender – Part 1: Creating Track and Terrain
Автор: MeshCrafted
Загружено: 2025-07-14
Просмотров: 8746
Описание:
🏁 Welcome to Part 1 of the Race Track Creation Series in Blender!
In this video, we’ll model the basic road layout, set up textures, use curve + array modifiers, and prepare a game-ready terrain.
🔧 What You’ll Learn:
Setting up the race track width and segments
Using array + curve modifiers to create a closed loop track
UV unwrapping and applying materials
Creating terrain and avoiding Z-fighting
Shrinkwrapping the road to the terrain for realism
🎓 Perfect for:
Blender beginners
Game environment creators
Stylized or realistic racing games
Chapters:
00:00 Intro
00:15 Setting Up Road Segment
00:44 Adding Mesh Details
01:37 Adding Materials
01:50 Marking Seams
02:55 Importing Textures
03:14 UV Unwrap
04:00 Curve + Array Modifiers
05:54 Terrain Setup
07:40 Cleaning the Vertices
07:56 Road Alignment & Shrinkwrap
🧰 Tools Used:
Blender
Asphalt, kerb, and terrain textures
👉 Don’t forget to subscribe for the upcoming parts — we’ll be adding roadside details, trees, track barriers, and race lighting!
🔔 Like, comment, and hit the bell icon to stay updated!
#Blender3D #RaceTrackModeling #BlenderTutorial
#GameEnvironment #StylizedTrack #ArrayModifier
#BlenderRoad #RacingGameAssets #UVUnwrap
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