Switching Game Engines... | Devlog 3.5
Автор: SigmoidDev
Загружено: 2024-04-01
Просмотров: 6342
Описание:
Uploaded this a bit later than expected, but all good! Anyway, I've finally made the decision to port my entire game over from Unity after months putting up with a buggy engine and dodgy management team! Today I'll be showcasing how that went - what was my reasoning? What difficulties did I encounter? And most importantly - was it all worth it? 👀
On a more serious note: I'm not actually switching (for the reasons I briefly explained at the start), the next video is actually just taking quite a while, but it is coming at some point. By the way, if you want to check out the scratch project (even though it only took like an hour), link is below:
https://scratch.mit.edu/projects/9928...
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🎬 Watch the actual series:
• Arboneer
📖 Chapters:
0:00 - Intro
0:16 - My Thoughts
0:34 - My Decision
0:51 - A New Beginning
1:42 - Outro
🎶 Music:
Scott Buckley - The Rise | • 'The Rise' (from 'Monomyth') [Epic Orchest... https://www.scottbuckley.com.au/
Kevin Macleod - Monkeys Spinning Monkeys | • Monkeys Spinning Monkeys
🔗 Credits:
All Gifs from Tenor https://www.tenor.com/
All Stock Images from Pexels https://www.pexels.com/
and Freepik https://www.freepik.com/
📱Software:
Recording: OBS Studio 🎥
Editing: CapCut 🎬
Engine: ̶S̶c̶r̶a̶t̶c̶h̶ Unity 🕹️
IDE: Visual Studio Code 💻
Theme: Rainglow - Rainbow 🌈
Pixel Art: Aseprite 🖼️
Planning: Milanote 🗒️
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