SMT: Nocturne Hardtype - White Rider (Low Level)
Автор: Jim Reaper
Загружено: 2020-11-11
Просмотров: 11698
Описание:
Yes, no, maybe, I don't know, can you repeat the battle?
Rules:
This is a low level run of zombero's hardtype mod: https://www.romhacking.net/hacks/3299/
The aim is to keep XP gain as low as possible without affecting my sanity.
Hard mode, obviously
No stat boosting items
All other game mechanics are fair game!
Hardtype changes:
HP: 4000 → 9000
White Rider is basically the same as in vanilla. Full fire immunity and Tetraja wreck him. Of course we petrify the Virtues too. Buffs are pointless because he generally removes them immediately. I try to keep everyone's HP over 160 so they can survive his physical attack. He can OHKO anything with a lucky crit, but that's just standard hardtype shenanigans. Nothing we can do about that.
I had to redo this fight a lot for a good skill upgrade because I forgot about an oddity with skill changes. If you have a demon in your party who has already successfully upgraded a skill, all your other skill upgrades will fail and the game will throw random junk at you. This is why I dismiss Dis at the end - I wanted a successful upgrade of a resist passive.
I put weapon skills on Momunofu to free up Arahabaki's skill slots for more resist/void passives. Now we can finally retire Choronzon for an even better tank. You served us well buddy.
Why ditch Anti-Ice on Pyro-Jack? Why not try for Void Ice? Well, it's the only elemental resist passive that's not useful in the near future (Arahabaki already repels it), and I could actually pick up a Void Ice Aquans from Rag's Jewellery later on anyway. Void Curse on the other hand is unobtainable in a LL run other than via skill upgrade, and would be useful relatively soon for Black Rider, Mara, and probably Pale Rider.
Incidentally, Rag's has some really nice stuff that I never noticed before in previous LL runs. In particular he can sell you a Saki Mitama with Zandyne at level 36, which is very early! Right in time for that string of phys repel bosses in the midgame.
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