Tomb Raider II and the Pain of Burnout | Retrospective Review | Gaming Through the Years
Автор: Gaming in the AM
Загружено: 2025-08-02
Просмотров: 503
Описание:
A game like Tomb Raider deserved a sequel that was more than just incremental improvements.
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Time codes:
0:00 - What's New in the Sequel
2:58 - Exhaustion
4:39 - Yep, Combat is Still Bad
7:17 - Death Traps
9:54 - Less Raiding Tombs, More Big Kabooms (idk im tired)
11:22 - Indiana Jones or James Bond?
12:19 - Length, Pacing, and Tone
14:24 - Lara Croft & Core Design
18:23 - Reception & Closing Thoughts
Endcard Artwork by OcaRockaRina (Twitter)
Tomb Raider, Tomb Raider II, Tomb Raider: The Last Revelation
© 1996, 1997, 1999 Core Design, Eidos Interactive
Tomb Raider © 2013 Crystal Dynamics, Square Enix
Sonic the Hedgehog 2 © 1992 SEGA, Sonic Team
Resident Evil 2 © 1998 Capcom
Featuring Music by Nathan McCree
This video exists for the sake of analysis and review and is thus protected under Fair Use.
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