Atmosphere + Volumetric Clouds | OpenGL | C++
Автор: GFX-Programming
Загружено: 2026-02-13
Просмотров: 46
Описание:
In this build I added:
New atmosphere implementation with sun controls
Volumetric clouds (auto-move + speed/wind controls)
Description
In this update, I focused on two major visual features:
New real-time atmosphere rendering
Volumetric clouds integrated into the sky pipeline
What’s included:
Sun direction/intensity controls
Atmosphere exposure tuning
Volumetric cloud coverage, density, scale, base/top height
Cloud wind direction and cloud auto-movement
Cloud lighting controls for better depth and mood
Settings integrated into editor UI and saved in scene JSON
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