Mobile Game Audio 101 | AirCon25
Автор: Airwiggles
Загружено: 2026-02-02
Просмотров: 21
Описание:
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Talk by: Michelle Fuzari, Anthony Bruno
Talk title: Mobile Game Audio 101
⭐ Check out other AirCon talks: https://www.gameaudiolearning.com/aircon ⭐
👾 If you want to build a career in Game Audio: [https://www.gameaudiolearning.com](https://www.gameaudiolearning.com/) 👾
Sponsors 🔗
ASoundEffect ➡️ https://www.asoundeffect.com/
Aftertouch Audio ➡️ https://aftertouchaudio.com/
FMOD ➡️ https://www.fmod.com/
Game Audio Learning ➡️ https://www.gameaudiolearning.com/
Game Sound Con ➡️ https://www.gamesoundcon.com/
Rev Rooms ➡️ https://www.revrooms.co.uk/
Kilohearts ➡️ https://kilohearts.com/
Strata ➡️ https://www.audiokinetic.com/en/strat...
Soundcuts ➡️ https://www.soundcuts.net/
Boom Library ➡️ https://www.boomlibrary.com/
0:00 Intro
0:01:50 Planning for a mobile game
0:08:41 Platform management
0:17:29 Live service- client release
0:20:29 Live service- content release
0:27:23 LiveOps
0:34:04 Other things to consider
0:45:33 Mixing for speakers vs headphones
0:59:49 How much time do you have for mobile sound design?
1:10:44 Maximising frequencies when mixing
1:13:21 Which frequencies are audible on mobile?
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