Godot 4 Graphics Performance Test. Godot 4.1 vulkan vs opengl renderers.
Автор: GameProgramming
Загружено: 2023-09-30
Просмотров: 4514
Описание:
I love when people criticize my work and I also like those people who analyze if I am doing anything wrong.
Godot 4.1Vulkan vs OpenGL renderers. There are three graphics renderers in Godot, first one is Forward+, second one is Mobile, and third one is GL Compatibility. First two are based on Vulkan API and third is based on OpenGL. So, Godot 4.1 or Godot 4 Forward+ has most advanced graphics features and good performance when it comes to high end PC and at the same time GL Compatibility is designed for low end devices to work on hardware which supports OpenGL 3.2 or 3.3.
Note for dummies: Godot Minimum Vulkan supported version is 1.0. Nvidia Kepler and AMD Radeon GCN 1.0 architecture based graphics hardware Can run Godot using Forward +. And OpenGL 3.2 or 3.3, Nvidia 8800GT ( I have tested Goodt 4.0 Stable in May 2023) or up can run compatibility renderer. And AMD Radeon HD 4000 Series or up.
My System Specs:
Xeon E3 1240
8GB RAM
Nvidia Quadro K620 (Latest Drivers Vulkan 1.3)
Windows 10 Pro.
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