Unity Mobile Game Optimization using Batching
Автор: Fast Solution
Загружено: 2019-12-30
Просмотров: 34526
Описание:
Static batching allows the engine to reduce draw calls for geometry of any size provided it shares the same material, and does not move. It is often more efficient than dynamic batching (it does not transform vertices on the CPU), but it uses more memory.
https://docs.unity3d.com/Manual/DrawC...
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: