THE HIGHGUARD “SHOCKER”: I CALLED IT
Автор: Stratix
Загружено: 2026-03-07
Просмотров: 3
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Well, another one bites the dust. Today we're talking about the breaking gaming news that Highguard is shutting down just 45 days after launch. Geoff Keighley hyped this up as a massive World Premiere at the Game Awards 2025, but I told my friends the second I saw that trailer that this was destined to be a massive gaming flop. And here we are. Wildlight Entertainment and their primary backer, Tencent, are officially pulling the plug on servers by March 12th.
Why did Highguard fail so fast? It’s the exact same story we saw with Concord. Gamers are beyond exhausted with uninspired, corporate live service games. Instead of something fresh, we got a generic hero shooter mashed up with tedious 3v3 extraction mechanics on maps built for 60 people. It's no wonder the game hemorrhaged 90% of its players in a week and earned Mostly Negative Steam reviews right out of the gate.
The devs are dropping one final patch before the official Highguard shut down, but the writing was on the wall from day one. Let me know in the comments if you saw this disaster coming too, or if you actually bought into the hype.
Don't forget to like and subscribe if you're sick of trend-chasing live service trash ruining the industry!
#Highguard #GamingNews #LiveService #Concord #GameAwards #PCGaming #SteamGames #GamingCommunity #HighguardShutDown #HeroShooter
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