ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

Animate Your NavMeshAgents with Root Motion | AI Series Part 42 | Unity Tutorial

Unity

Tutorial

How to

How to unity

unity how to

llamacademy

unity navmesh agent

unity navmeshagent

navmeshagent

unity navmesh

llama academy

animator

animation

root

motion

root motion

root motion navmeshagent

root motion animation

rootmotion

root motion animated navmeshagent

animate navmeshagent root motion

root motion animate navmeshagent

animate

animated

Автор: LlamAcademy

Загружено: 2022-09-29

Просмотров: 2618

Описание: Full Tutorial:    • Root Motion NavMeshAgent Animation | AI Se...  

Learn how to combine a Root Motion animated model with a NavMeshAgent! This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.

Root Motion is a great way to remove that annoying "foot sliding" from mismatched animation vs velocity. But synchronizing that motion with a NavMeshAgent can be tricky! The NavMeshAgent knows where to go and considers local avoidance. So, there's a lot of things to consider when trying to match these two systems!

We've already learned how to animate NavMeshAgents where the NavMeshAgent drives the Animator state (way back in AI Series Part 3:    • Sync Animator and NavMeshAgent States | AI...  ), but in this video we're going to do it the other way - with the Animator driving the NavMeshAgent!

There are multiple ways to approach this solution. In this repository I have chosen what makes the most sense to me - correcting the position of the Root Motion to pathable areas by moving the position of the model back towards the NavMeshAgent when they are out of sync.

As always, all code from this video is available on GitHub: https://github.com/llamacademy/ai-ser...

Gargoyle Model used here: https://assetstore.unity.com/packages...

📚 Resources 📚
⚫ Root Motion: https://docs.unity3d.com/Manual/RootM...
⚫ Synchronizing NavMeshAgents and Root Motion: https://docs.unity3d.com/Manual/nav-C...
⚫ NavMeshAgents and Other Systems: https://docs.unity3d.com/Manual/nav-M...

As usual with the AI Series, we're using the NavMesh Components: https://docs.unity3d.com/Manual/NavMe... not the built-in navigation system.

📱 Let's stay connected
YouTube:    / llamacademy  
Patreon:   / llamacademy  
Facebook:   / llamacademyofficial  
Twitter:   / thellamacademy  
TikTok:   / llamacademy  
Instagram:   / llamacademy  

----

Believe in LlamAcademy's mission and have received value from the videos? Consider becoming a Patreon supporter:   / llamacademy  

----
Most tutorials come from knowledge gained making https://survival.llama.software Llama Survival - a top-down zombie survival shooter for Android and iOS.
I also have some Unity Assets: https://assetstore.unity.com/publishe...
Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.

#unitytutorial #tutorialtuesday #gamedev #tutorial #unity #llamacademy #gamedevelopment #ai

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
Animate Your NavMeshAgents with Root Motion | AI Series Part 42 | Unity Tutorial

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]