UE5 - Rigging Meshes (Hair Accessory) to Hair Grooms (Alembic)
Автор: Andrew Giovannini - Realtime 3D Hair & Fur
Загружено: 2024-09-29
Просмотров: 2714
Описание:
In this video I give you a basic overview on how you can rig and setup polygonal meshes (basically any type of modeled hair accessories) to your alembic-based hair grooms and have them simulate/animate together.
If you want access to some of the custom scripts I use in the video, please check out the Discord at the following link: / discord
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