Minecraft Sequence Pathways Mod Log #20 - Spirit Medium, New Abilities, and Some Additional Changes!
Автор: Breaker of the Fourth Wall
Загружено: 2026-01-27
Просмотров: 58
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Discord Server:
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This video will showcase the many new features added in this update like Spirit Medium, New Pyromaniac Abilities, and New Magician Ability, and many other changes as well. If you have any ideas for improvements please tell me in the comments. Any ideas and feedback are greatly appreciated.
This mod is based off the WebNovel “Lord of Mysteries” (LOTM) and is heavily inspired by Orca’s Jujutsu Craft mod. All modded visuals are set to change.
LOTM is a Chinese WebNovel filled with plenty of moments involving gore, violence, and plenty more. As such, this mod and therefore this video is not intended for children.
Sequence Pathways (LOTM) Curseforge mod page link:
https://www.curseforge.com/minecraft/...
Sequence Pathways (LOTM) Modrinth mod page link:
https://modrinth.com/mod/lotmmod
Tiktok:
https://www.tiktok.com/@breakerofthef...
I’m an overexplainer so if I ever come off as rude in the comments, sorry. It’s not my intention.
Version 9.0.0 Update Log:
Sequence 7 Death
Spirit Wall creates a wall to protect from attacks temporarily. Health and time it lasts are based on power
Renamed "Fireball" to "Compressed Fireball"
Added "Giant Fireball" (Compressed Fireball sneaking variant) [Sequence 7 Pyromaniac]
Consumes more spirituality but does more damage and has a larger hitbox
Added "Blazing Spear" [Sequence 7 Pyromaniac]
Can be held but not charged
Deals more damage than an uncharged, compressed fireball but less than a fully charged, compressed fireball
Added "Hunter's Trap (Explosive)" (Hunter's Trap sneaking variant) [Sequence 7 Pyromaniac)
When touched, becomes primed shortly before exploding
Added "Flame Sword" [Sequence 7 Pyromaniac]
Sets entity hit with it on fire
Added "Flame Axe" (Flame Sword senaking variant) [Sequence 7 Pyromaniac]
Sets entity hit with it on fire
Has a chance to explode entity when hit
Added Damage Transfer [Sequence 7 Magician]
When below a certain percentage of max hp, creates temporary hearts based on power and how much health has been lost
Made Flame Jump a sneak variant of Flame Control [Sequence 7 Magician]
Renamed various abilities and gave seperate names to their sneak variants ("Raging Blow"/"Raging Slam", "Provoke"/"Provoke (AOE)", "Steal (Main-Hand)"/"Steal (Off-Hand)", "Bard's Song"/"Bard's Song (Self)") [Sequence 8 Folk of Rage, Sequence 8 Provoker, Sequence 9 Marauder, Sequence 9 Bard]
(Probably) Fixed Various Bugs
#lotm #minecraft #minecraftmods
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