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Banished How To Start - Banished Colonial Charter 1.7 How To Start

Автор: Kokoplays MB

Загружено: 2017-12-04

Просмотров: 18835

Описание: Banished Colonial Charter Part 1 - Banished Colonial Charter Gameplay First Look Let's Play Playthrough Tutorial

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If you enjoyed this video check my other current let's plays:

Banished Colonial Charter -    • Let's Play Banished - CC 1.75 Journey  

RimWorld Alpha 18 Modded -    • Let's Play RimWorld Beta 18 Modded  

RimWorld Beta 18 Modded - Call of Cthulhu -    • Let's Play RimWorld Beta 18 Modded - Call ...  

The Long Dark - On The Rails:    • The Long Dark - On The Rails  

About Banished:

In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

There are twenty different occupations that the people in the city can perform from farming, hunting, and blacksmithing, to mining, teaching, and healing. No single strategy will succeed for every town. Some resources may be more scarce from one map to the next. The player can choose to replant forests, mine for iron, and quarry for rock, but all these choices require setting aside space into which you cannot expand.

The success or failure of a town depends on the appropriate management of risks and resources.

About Colonial Charter Mod:

Journey reflects a maturation of development of the Colonial Charter mod for Banished Game. Unlike in previous versions where we overhauled production and resources, with Journey you have more access to new buildings that utilise the existing chains. Many of the existing buildings have been revamped or replaced in entirety.

In CC: Journey you'll have an opportunity to build a truly rustic themed settlement in entirety, or using the new city wall kit and related new buildings you can build your own mini empire. We have added in all new pine tree models to the game as well as some new map types to expand the flavour of Colonial Charter. New start conditions are available that offer a variety of new challenges. We also remastered the forest audio, to allow a more natural, serene atmosphere.

Koko on social media:

Twitter:   / kokoplays  
Patreon: https://www.patreon.com/kokoplays?ty=h
Player.me: https://player.me/kokoplays
Google+: https://plus.google.com/+KokoplaysMB/...
Discord:   / discord  

If you enjoy the video subscribe for more daily fun!
If you have questions or suggestions leave the comment below or hit me on Twitter!

Banished official website - http://www.shiningrocksoftware.com/game/
Banished on Steam - http://store.steampowered.com/app/242...
Banished on GoG - https://www.gog.com/game/banished
Colonial Charter - http://blackliquidsoftware.com/index....

Outro Music: "Collide (Instrumental Version)" by Mikael Persson (Epidemic Sound)

#Banished #ColonialCharter

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