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Full Auto 2 Battlelines Playthrough - Part 7 - The Finale (END)

Автор: Ravenwest Racing

Загружено: 2024-07-31

Просмотров: 1701

Описание: Entering finale of the game and facing deadliest opponents. Completing Warlord and use their vehicle for final mission and the last boss was something that it's so hard to do, it took many attempts to get this with all of secondary objectives cause getting in less than 5 minutes was atrocious

I didn't played much of the first one when i still had the system and due to many games that i played and my busy school routine, i've been ignoring it for very long. I think it thanks to some video about retrospective of the series, my radar for it is on again. I picked the second one since it was much more interesting than the first and it was improved. Different objectives to complete and not just getting many carnage, kills or finishing first place throughout all of the events which shows the tedium that this is gone now. The ability to use any of the weapons in primary or secondary rather than preset of the game gives you. And extra weapons that don't present in the first one. It's a good game and it's fun to do when i want to play it again from the beginning more than the first one. There is some issues with this. The AI in the arena can be very poor and not knowing any sense of direction, rendering some of the objective especially protected ones very tedious. And if you're playing on real hardware back in the day, it suffer big frame rate drops and it's not good for racing game that had to rely on smoothness for pleasant experience considering the fact rr7 was buttery smooth. The technology that shows the complete destruction was the pinnacle and was ahead of its time and don't think it can be replicate it again but it was just limited due to console limitations. If you curious to this series or you want to play it again, i recommend this game on pc with rpcs3 and it was much better than on real hardware, the first one on xenia wasn't properly emulated yet with stutters, performance issues and quips that you had to quit the emulator and launch it again everytime you restart or quitting an event.

Playlist:    • Full Auto 2 Battlelines Playthrough [RPCS3]  

Played on: RPCS3 Latest(whenever i recorded at)
Renderer: Vulkan

Settings that i changed:

Default Resolution(GPU): 1080p
Framelimit(GPU): 60
Shader Quality(GPU): Ultra
Number of Shader Compiler Threads(GPU): 12
GPU Additional Settings Enabled: VSync, Multithreaded RSX and Asynchronous Texture Streaming
Buffering(Audio): 100 ms
Time Stretching Threshold(Audio): 70%

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Full Auto 2 Battlelines Playthrough - Part 7 - The Finale (END)

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