'GOOD LUCK' (in board games)
Автор: BigPasti
Загружено: 2025-04-21
Просмотров: 10384
Описание:
The great question of our time, is luck a design flaw, or the greatest spice of design?
From games like Quacks of Quedlinburg, Dune Imperium, Arcs, Catan, Monopoly, Chess, we take a look at all kinds of cases and how it all pieces together.
So instead of doing a list of the best games to play while eating, I've decided to see what is behind the randomness, the luck, and ultimately how it impacts player agency.
As always, thank you for joining me, and enjoy.
00:00 Introduction
02:45 Defining Randomness
05:09 LUCK
05:58 Mitigation
08:20 The Player Agency FORMULA
10:55 TROUBLE
12:40 Dune Imperium Uprising
15:24 ARCS
18:14 QUACKS
22:32 Monopoly
24:40 TI4 + PoK
27:06 COUP
28:42 What Makes Good Luck
31:24 CONCLUSIONS
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