Leveraging Quad Core Tegra 3 Features Using Substance By Allegorithmic
Автор: NVIDIA Developer
Загружено: 2012-03-12
Просмотров: 1207
Описание: Allegorithmic shows real game projects using Substance on Tegra 3 (Shadowgun and Bladeslinger), going through the process of creating dynamic textures for high end mobile devices using Allegorithmic's tools. Substance is a technology allowing to produce dynamic texture effects (weathering, aging, damage...) using the additional CPUs of Tegra and without hitting the framerate.
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