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Devastator Story Playthrough Part 1 - Rift Town | Outriders: Worldslayer

Автор: Nalier Skaal

Загружено: 2023-05-02

Просмотров: 603

Описание: All Playthrough Parts Playlist:    • Devastator Story Playthrough / Guide  
*
Hello and welcome to this playthrough / guide :)

This is going to be a 100% playthrough. I'll be playing on highest World Tier, doing all the sidequests and collecting all journals. I will also put some tips and advice under each video. There'll be area specific tips, Devastator specific tips and some general ones.

For collecting journals I recommend using these:
Interactive map: https://mapgenie.io/outriders/maps/world
Fandom wiki: https://outriders.fandom.com/wiki/Jou...
There are also great video guides out there that show only journal locations.

*
General tips for early game:

1. Melee is the best Skill on low levels and remains very useful throughout the whole game.
Early on it does a lot of damage and has very low cd compared to other Skills. It's also a great CC tool, it staggers and interrupts, applies some status effect, heals us through Skill Life Leech and breaks us out of CC (rolling does too).

It can also be used to avoid knock backs if timed well, as we are immune to all CC and displacement while in casting animations. We still take full damage, so it's not always a good choice, but can help sometimes. This works with all Skills, but most of them have short casting animations, not as easy to time as melee. Plus they're usually on cooldowns, melee is usually ready.

2. Early on we have to rely primarily on weapons, so just equip whatever has highest numbers. Shotguns are best for Trickster and Devastator, AR for Pyro and Techno.

Sniper rifles are good to pick off few enemies when entering new area, but generally too slow for this game and frankly just too weak.

3. Shield Maiden is OP as hell.

I was lucky to get AR with it just before the electro guy fight, made it much easier. I would obviously play it very differently if I didn't have it, would be a lot more hiding and waiting for cooldowns.

4. It's always good to have some way to recover HP that does not require killing.

Early on Essence Thief mod is great, or at least a weapon with Weapon Life Leech. Later on we'll have Skill Life Leech too and will heal from Skills and dot status effects as well.

5. Make use of death prevention mechanics and health gates.

There are two health gates that make us temporarily invulnerable. First one is at 30% HP, it lasts 1.2s and has 120s cooldown. Second is at 10% HP, lasts 2.1s and has 60s cooldown.

This means that when things get hot the best thing to do is usually to go full aggro. If you turn around and try to run you will most likely die. Use the temporary invulnerability to do damage, kill some enemies and regain some HP. It's surprising what we can get through playing like that.

It also means damage is much better than tankiness. Armor and Shield are important but can't rely on them too much. Have to damage and kill enemies as fast as possible to stop them from damaging us.

6. Don't buy anything, shops are for endgame. Use whatever best you loot and dismantle everything else.

7. Eliminate all the mobs first. They're all doing a lot of damage too but they're easy to kill. It's much easier to kite tougher enemies when there are no mobs around.

8. Lowering World Tier is ok for one specific fight if it's giving you trouble but I don't recommend playing whole Story like that.

You'll need to level up eventually if you want to do endgame content, so why not make it gradual. You will have much better gear and will be better prepared for endgame content if you finish Story on higher WT.

9. Don't bother using Shards until much later in the game.

I don't use Shards at all in this playthrough, but I'd say it's ok to start using them on gear level 35+. We change and level up gear too fast before that and they'd be wasted. Not lost, we always get all back when we dismantle, just wasted.

*
I started this playthrough to see how top tree Dev feels like in the Campaign with Worldslayer changes. I wanted to see how far I can get before I feel too weak and will want to switch to full AP or just get bored. I honestly didn't think I'll play this out all the way to the end but I was having so much fun I just kept going. Turns out Outriders is a pretty good game, who knew.

I will be playing mostly as a shooter and using top tree all the way, but I am still using Earthquake, because it's just too good not to. That skill is insanely strong with only few Tier 1 mods.

For new Dev players I recommend switching to bottom tree AP build around level 22-23. I'll mention it when I get there. It's just easier for this class because it doesn't have a Rounds skill, so its weapon damage falls off.

Other classes have Rounds, so their weapon damage will always be high and their AP builds require more specific gear and more Tier 2 and Tier 3 mods to be strong.

I also wanted to see how far I can get without dying just as a personal challenge. Rift Town done, Death Count 0.

*
Thank you and have a great day :)

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Devastator Story Playthrough Part 1 - Rift Town | Outriders: Worldslayer

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