It’s Game Dev Time | Ep. 05 – Rigging
Автор: Wayne Salter
Загружено: 2026-01-29
Просмотров: 1159
Описание:
Episode 5 tackles rigging — one of those necessary steps that isn’t glamorous, but makes everything possible.
I take the block-in dragon model and give it an armature, bind the mesh, and set up basic control rigs so the character can actually move without falling apart. It’s all about setting a solid foundation for animation.
The bones are in place, which means the dragon gets to come alive next time.
#gamedev #rigging #blender #unity #devlog
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