We Do Some Questing In North Shroud Around Treespeak Stables And Hyrstmill | FF XIV EP:3
Автор: RyanKnightPlays
Загружено: 2023-07-14
Просмотров: 65
Описание:
We are off to the North Shroud. We are aiming to work on our class quest, as well as explore the area a little bit. It looks like in the immediate we have Treespeak Stables and Hyrstmill. But the first thing to catch our attention are some monsters that are on our hunting log. Since we are still early on in our journey, the creatures that we are after are only squirrels and ladybugs and the like. I imagine that things will get a bit tougher in the future. As we do some questing, we level up a little and unlock our first role action. Apparently, in addition to our class skills, we get some skills based off of our role in a party as well. Things such as healer (that's me) tank, ranged dps and melee dps all have special abilities that are shared between similar classes in the same role. Seems pretty neat. When we eventually get to working on our class quest, we discover another apprentice conjurer named Sylphie. Our teachers seem worried about her since she has an amazing skill when it comes to healing, but shows no interest in nature, or other aspects of conjury aside from healing. I have a feeling this will become important later on. After completing all of our available quests in North Shroud, we head back to Gridania to report to the conjurers and begin the next leg of our quest.
Completed Quests
A Clear Sign (Side Quest) - A guard asks us to scrub clean some road signs.
Death To The Bean Thieves (Side Quest) - Slay opo-opos and recover stolen Mun-Tuy beans for Hyrstmill.
The Nose Knows (Side Quest) - Deliver some chocobo manure to a conjurer.
A Hard Nut To Crack (Side Quest) - Return a mistaken metal bit to the Treespeak Stables.
Jumping At Shadows (Side Quest) - Slay some mitelings to calm the chocobos at Treespeak Stables.
The Valued Vilekin (Side Quest) - Find some aphids and deliver them to the wood wailers at E-Tatt's Spire.
No Quarter Given (Side Quest) - Helping the wood wailers fight against some Ixali scouts in the area.
Hematophagic Harassment (Side Quest) - A guard in Hyrtsmill wants us to prove that we can be trusted by slaying some midge swarms.
A Glim Harvest (Side Quest) - A quartermaster at Hyrstmill needs us to bring her a glimshroom, a brightly glowing fungus.
Drink Your Beans, Dear (Side Quest) - Dametta at Hyrstmill asks us to get some microchu leaflets for her Mun-Tuy tonics.
Harriers of the Hedgetree (Side Quest) - We investigate the area surrounding the Hedgetree.
The Kindness of Strangers (Side Quest) - Emeria of Hyrstmill is deeply troubled by an anonymous admirer.
Trial By Earth (Class Quest) - Learning about the element of earth.
Ongoing Quests
Derision of Labor (Side Quest) - Making a delivery of provisions to the Bannock.
To The Bannock (Main Story Quest) - Learning from the soldiers of the Bannock.
Completed F.A.T.E.s
Dschubba Snacks (Gold) - Slay a large miteling named Dschubba.
Breaking Bud (Gold) - Some opo-opos are encroaching on the Blessed Bud, and we need to help drive them off.
Micromanaging (Gold) - A giant microchu named Curupira is running loose in the Twelveswood and must be stopped.
No Birds Allowed (Gold) - Ixali scouts have been spotted near Treespeak, and we help the wood wailers to stop them.
The Magical Fruit (Gold) - We must protect 4 Mun-Tuy sacks from invading opo-opos in Hyrstmill.
Completed Achievements
Mapping The Realm: North Shroud
I Got the Magic Stick I
To Crush Your Enemies I
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