Sturmwind (2013) (Shoot Em Up) (Dreamcast) [GAMEPLAY] [EN] [HD]
Автор: Johnny Game Over
Загружено: 2025-02-14
Просмотров: 143
Описание:
Source :
https://en.wikipedia.org/wiki/Sturmwind
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Developer : Duranik
Publisher : RedSpotGames
Platform : Dreamcast
Release : 2013
Genre : Shoot Em Up, Shmup, Horizontal Scrolling Shooter
Mode : Single-player
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Sturmwind is a scrolling shooter video game initially released in 2013 for the Dreamcast by German developer Duranik, with publishing handled by RedSpotGames. Despite being launched late in the Dreamcast.'s lifecycle, it became a notable independent commercial release, catering to fans of retro gaming. The game received re-releases in 2016 and 2017, which omitted the original RedSpotGames branding, ensuring its availability to a broader audience. A remastered version, titled Sturmwind EX, was later released for Microsoft Windows, Nintendo Switch and Xbox One, modernizing the experience for contemporary platforms.
In Sturmwind, players pilot a space fighter craft and face relentless waves of enemies while dodging their projectiles and environmental hazards. The game’s design incorporates both vertical-scrolling and horizontal-scrolling stages, offering variety and dynamic gameplay. Players collect and upgrade three distinct weapon types, drawing inspiration from classic shoot-'em-up titles such as Thunder Force and Axelay. The weapons allow for strategic gameplay, as each type serves different functions in combating enemies.
Sturmwind garnered critical acclaim from reviewers since its release on Dreamcast; praise was given to its presentation, pre-rendered pseudo-3D visuals, responsive controls, accessible gameplay, balanced difficulty, boss encounters, weapon system, unlockable content and avoidance of European shoot 'em up tropes, but reviewers felt mixed regarding its Euro-style techno soundtrack, while criticism was geared towards its prolonged length in Normal Mode, sound design and difficulty to visually distinguish hazard elements on-screen. The EX remaster was also criticized for its lack of multiplayer mode and online leaderboards.
GAMEPLAY :
Sturmwind is a scrolling shoot 'em up game set in a futuristic science fiction setting. Prior to starting, an options menu can be accessed at the game's title screen, where any of the three available difficulty settings can be selected. There are also two game modes to choose: "Normal" and "Arcade".[2] Normal mode has 16 levels and allows the player select any stage reached during a playthrough to resume progress, while Arcade mode only has 6 stages but continues are not allowed. The player takes control of a space fighter craft over a constantly scrolling background, populated with an assortment of enemy forces and obstacles, and the scenery never stops moving until a boss is reached, which must be fought in order to progress further. The game primarily scrolls horizontally, but there are also sections where the scrolling is vertical, and uses various visual effects such as pre-rendered sprites and backgrounds with 3D elements.
The weapon system is reminiscent of Thunder Force and Axelay; There are three types of weapon units in the game the player's ship can acquire by collecting their respective colors via containers dropped by certain enemies when defeated and alternate between each one at any given time during gameplay, ranging from Lichtblitz (blue), Nordwest (red) and Rudel (green). The weapon containers start as bonus points, and shooting them cycles through the three weapon types instead. Collecting the same weapon type upgrades the player's ship with one of two satellite-like options that add firepower. These options can also be switched between back and forth positions by pressing the left shoulder trigger, as well as block incoming enemy shots.
Each selectable weapon in Sturmwind also operate like shields; The game eschews the standard one-hit-kill model prevalent in space shooters, instead simply disabling the currently selected weapon and reducing the player to a weak default version of that weapon type when hit by an enemy. Sustaining a second hit while using the ship's last available weapon will destroy the player's ship. However, directly colliding into an enemy or an obstacle only disables the selected weapon instead of destroying the ship instantly. Every weapon can be charged for a more powerful attack, but they can also become disabled when overheated. (...)
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00:00 Intro
02:44 Normal Mode - Level 1-1
06:51 Normal Mode - Level 1-2
12:11 Arcade Mode - Level 1
16:10 Arcade Mode - Level 2
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