Mable and the Wood Gameplay 2 Part 4 - The End of the Second Run
Автор: SkirmishRoot
Загружено: 2026-02-13
Просмотров: 3
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I still need to figure out how to accomplish the remaining goals of the game, like finding the access way to the nice version of the Quantum Pilgrim, triggering the "escape sequence" of the "Pacific Warlock", getting transported by the nice version of the Watcher of Dusk and getting to know where the elder counterparts of the Butler and the Maid are. Unfortunately, those achievements will have to be unlocked in an eventual third run, if I learn what I'm supposed to do. I could do it for Act I, so I'm not giving up as of yet.
By the way, the interactive part of the ending had a slight change, compared to the previous run. Can you spot the difference?
See you in the next video!
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