Animating in blender day 1
Автор: Dexterite MIXON
Загружено: 2025-10-14
Просмотров: 6440
Описание:
Applying Mixamo Walk Cycles to Your Own Character in Blender
In this tutorial, I demonstrate how to use a Mixamo walk cycle on your custom Blender character. The process is fast, clean, and doesn’t require complex retargeting.
I start by downloading a walk cycle animation from Mixamo, then remove the default Mixamo character. After that, I align my own avatar with the imported skeleton and parent it using automatic weights. Once done, the character seamlessly adopts the Mixamo animation.
💡 Pro Tip: Always apply all transforms before parenting to ensure clean deformations and avoid mesh distortion.
In the next tutorial, I’ll take this same animated avatar and apply a cloth simulation to enhance realism and add natural secondary motion.
#Blender3D #Mixamo #3DAnimation #BlenderTutorial #Rigging #GameDev #DigitalArt #ClothSimulation #AnimationWorkflow
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