Zbrush 4R7: Tiling Textures with Array+Nanomesh
Автор: campi3d
Загружено: 2015-02-06
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Author: Jens Kafitz
UPDATE: As of ZB 4R7 P2 converting Nanomeshes to a mesh is no longer necessary. A new RandArray toggle was added to the NanoMesh palette to determine if the Nanomesh seed changes when used in an array or not
UPDATE 2: Joseph Drust has released a handy plugin NanoTile Textures: http://www.zbrushcentral.com/showthre...
Showing how to use the new Nano & Array Mesh features to get some quick tileable textures working
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