Creating photogrammetry based PBR texture of tree bark
Автор: Grzegorz Baran
Загружено: 2018-05-06
Просмотров: 9976
Описание:
Video tutorial which covers my process of PBR environment texture creation using photogrammetry.
This time I captured tree surface. I also gave a chance to the Marmoset Toolbag 3 baker and built lowpoly model using 3DS Max instead of ZBrush
With this video I covered:
capture (no dogs disruptions this tim unfortunately)
photogrammetry reconstruction in Photoscan
building lowpoly for baking in 3DS Max
PBR map baking in Toolbag3 and Designer
manual tiling and seam removal in Painter
tweaking in Designer
and Toolbag 3 preview test
For those interested into getting more details, here is a link to my photogrammetry guide:
https://gum.co/YanD
Thanks to those who bought it already, as it really helps me to move forward with my research.
Also feel free to follow me on Artstation:
https://www.artstation.com/gbaran
Thanks,
Grzegorz
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