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Element-wise Addition of n Lists Using Loops in Python

element wise addition of n lists output in for loop

python

Автор: vlogize

Загружено: 2025-04-08

Просмотров: 0

Описание: Learn how to efficiently perform element-wise addition of `n` lists in Python using loops. Understand the concepts behind combining lists and calculating averages easily.
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This video is based on the question https://stackoverflow.com/q/76569235/ asked by the user 'HansDieter88' ( https://stackoverflow.com/u/6656380/ ) and on the answer https://stackoverflow.com/a/76569303/ provided by the user 'Mark' ( https://stackoverflow.com/u/3874623/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: element wise addition of n lists output in for loop

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Mastering Element-wise Addition of n Lists in Python

When working with lists in Python, especially in the context of games or simulations involving multiple players, it's common to need to perform element-wise operations on several lists. This can often lead to confusion, especially if the number of lists (or players) fluctuates. In this post, we will examine how to implement element-wise addition of n lists efficiently and clearly.

The Problem Scenario

Imagine you're simulating results for a game with n players. For each player, you want to generate a random binary score (either 0 or 1) over several iterations. Your goal is to sum these scores across all iterations and divide by the number of players, n, to get an average score.

Initially, you might have tried using nested loops to achieve this, but as the number of players increases, this can quickly become cumbersome and messy.

In the code example below, we see the output from a simple function that generates random scores for five players:

[[See Video to Reveal this Text or Code Snippet]]

Desired Output

You would like to see the average scores across all players represented succinctly, like so:

[[See Video to Reveal this Text or Code Snippet]]

Efficient Solution to the Problem

Using a List of Lists

To solve this problem efficiently, we can utilize a list of lists structure. This will allow us to gather all scores into a single list, making it easier to perform element-wise operations. The efficient way to do this is through the use of the zip function. Here's a step-by-step breakdown:

Generate the Scores: Use the list_fun function to create a list of scores for each player.

Store the Scores in a Matrix: Instead of printing each list, store them in a matrix (or list of lists).

Calculate Averages: Use zip to group the scores by their respective indices, then sum and divide by n.

Here’s the revamped code that accomplishes this:

[[See Video to Reveal this Text or Code Snippet]]

Output Explanation

When you run the above code, you will get a list like this:

[[See Video to Reveal this Text or Code Snippet]]

Breakdown: Each value in the output corresponds to the average score (0 or 1) for each player across the trials.

Alternative Method: Without Storing the Matrix

If you prefer not to store the entire list of lists (to save memory), you can directly sum the scores as you go along. Here’s how you can do that:

[[See Video to Reveal this Text or Code Snippet]]

Conclusion

By utilizing either the matrix approach with zip or summing directly during the construction of your lists, you can efficiently compute the average scores for n players in a readable and maintainable way. This method is scalable and allows you to handle an arbitrary number of players without making the code messy.

Happy coding and enjoy building your game simulations!

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