Publisher/Subscriber as message router for my game
Автор: Smok Code
Загружено: 2020-05-31
Просмотров: 755
Описание:
Design Patterns in practice make much more sense than dry reads. See for yourself how Publisher/Subscriber forwards data from network to correct message handlers. No clutter and repeated code. Heck, all you have to do is to add an attribute to a method and it just works!
Want to get your hands on the publisher class? Use this link to get latest correct version:
https://drive.google.com/file/d/1Nnrd...
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