Why Game Economies Break So Easily (& How PMs Try to Fix It)
Автор: The Party Is Full
Загружено: 2025-06-25
Просмотров: 982
Описание:
Game economies are just like real ones — fragile and reactive.
Roo breaks it down:
“If prices are too high, players stop playing.
If they’re too low, they burn through content and complain.”
Balancing that economy isn’t just design — it’s product strategy.
And if you get it wrong? You create player hangovers that ruin engagement.
🎮 Game PMs, take notes.
🎧 Full episode → • Roo’s Journey into a Gaming Career as a Pr...
#GameDesign #GameEconomy #ProductManagement #LiveOps #GameDev #YouTubeShorts
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