Bite-Sized - Flight Paths
Автор: INSYDIUM LTD
Загружено: 2025-04-17
Просмотров: 1132
Описание:
Let’s jump into this Bite-Sized video and discover how to use MeshTools SplineFX to generate procedural flight paths over an Earth model in Cinema 4D.
Flight paths are created using null objects to define the start and end points, meaning flexible positoning anywhere on the surface of the model. Thanks to the procedural setup, paths automatically update as you adjust these positions - making it fast and easy to map out routes across the globe.
We walk through setting up SplineFX, customizing the spline shapes, enabling Earth avoidance, and fine-tuning motion settings to achieve clean, dynamic arcs between locations.
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