Descent 2, Technical Terror (Aus-RED-5), Insane no death no save full rescue
Автор: Alexander Borisov
Загружено: 2018-02-28
Просмотров: 249
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This is a very interesting and challenging level by Aus-RED-5, I like it because of good geometry and general idea behind the level, and for the amount of planning/thinking it took me to do reliably on one life. Main difficulty (apart from sheer length) are missile robot and Vulcan Driller traps and well placed cloaked hulks. And many snipe mode bots. Sidearms are modified to have 1000 HP instead of like 300, but don't spawn modulas. And it has the D1 L27 boss in the end! Very unusual one, set to snipe mode, so it does not teleport but moves very fast. The boss is very easy however if you don't rush it.
The run itself was very unlucky and I took a lot of unnecesary damage (but the strategy was correct in every part), every red hulk moved and dodged like an ITD, green platform in the end traveled from the other side of boss area to hit me, every bombing robot blocked my way in the most critical moment, and all robots seem to see and fire at me through the walls (especially the homing missile ones). Also I don't know how those red hornets spawned from matcens in the boss room before I even entered it, the only trigger is the red door. At least it was more lucky than my previous attempt that was ended by a Windows BSOD!
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