Dynasty Warriors 8 (JPN) - Jia Chong Gameplay (MAX STATS) (Chaos Difficulty) [HD]
Автор: Wonderpierrot
Загружено: 2013-03-17
Просмотров: 31607
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His weapon and moveset is above average.
His charges covers quite a bit of area, which is good. There is also a bonus effect succeeding charges where his blades still spins for a time and continues to hit enemies. EX can be followed up with a JAC (Jump Attack Cancel) or air musou for combo, but it requires precise aiming to get in all of its hits. C3 is not very safe as it's too linear. C4 into delayed JAC works very well. C6 is his biggest attack covering the most area (nearly 360 degrees) and hence works wonders on large crowds. Jump attack is good but jump charge is awful and difficult to use. Switch attack is decent, but it sends the enemy quite a distance; probably enough to warrant a mandatory immediate jump attack with the second weapon after it.
Musou 1 is a grab musou, which isn't as good as a musou that hits freely, mainly because you'll be required perfect targeting for it to work effectively. It also has a very long, useless idle animation at the end. Musou 2 is better as it hits freely and doesn't have the idle animation as 1 does. His air musou is great in that it sends the enemy spinning upwards, allowing for continued juggling, but it does poor damage regardless if the enemy is standing or in the air; almost quite worthless as a matter of fact.
Overall, not the best of the new weapons and moveset, but not the worst either. For comboing and juggling, I would actually say it's very viable, as demonstrated in the gameplay video itself.
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