Monster Hunter Wilds | Xbox Series X - PS5 - PS5 Pro - PC | Graphics Comparison
Автор: ElAnalistaDeBits
Загружено: 2025-02-28
Просмотров: 69250
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PS5
Resolution Mode: Dynamic 1800p with FSR (Common ~1620p) at ~30fps
Balanced Mode: Dynamic 1440p with FSR (Common ~1224p) at ~40fps
Performance Mode: Dynamic 1080p with FSR (Common ~900p) at ~60fps
PS5 Pro
Resolution Mode: Dynamic 2160p with PSSR (Common ~1800p) at ~30fps | Ray-Tracing ON
Balanced Mode: Dynamic 1440p (Common ~1404p) at ~40fps | Ray-Tracing ON
Performance Mode: 1080p with PSSR at ~60fps | Ray-Tracing OFF
Xbox Series X
Resolution Mode: Dynamic 1800p with FSR (Common ~1620p) at ~30fps
Balanced Mode: Dynamic 1440p with FSR (Common ~1224p) at ~40fps
Performance Mode: Dynamic 1080p with FSR (Common ~900p) at ~60fps
PC
Max. Settings | RT ON
RTX 4060Ti / 4070 Super / 4070Ti Super / 4080 Super
RTX 5070Ti / 5080 / 5090
Ryzen 9 9950X | 64GB DDR5 | SSD M.2
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The PS5, XSX and PS5 Pro versions have 3 display modes: Resolution, Balanced and Performance.
These 3 modes allow us to unlock the framerate.
PS5 Pro has better shadows and drawing distance compared to other platforms.
PS5 Pro and PC are the only platforms with Ray Tracing in the reflections, although they have higher resolution on PC.
The PC version has a higher resolution in shadows and texturing.
With DLSS, we will be able to enjoy the game to the maximum on PC with any graphic of the 40/50 range in its recommended resolutions.
I take this opportunity to remind you that Monster Hunter Wilds is on offer at eneba: https://ene.ba/Analista-MH
RE Engine still has as a pending subject the games with big mappings and Monster Hunter Wilds is another proof of it.
Las versiones de PS5, XSX y PS5 Pro cuentan con 3 modos de visualización: Resolución, Equilibrado y Rendimiento.
Estos 3 modos nos permiten desbloquear el framerate.
PS5 Pro mejores sombras y distancia de dibujado con respecto al resto de plataformas.
PS5 Pro y PC son las únicas plataformas con Ray Tracing en los reflejos, aunque tienen mayor resolución en PC.
La versión de PC tiene una mayor resolución en las sombras y texturizado.
Con DLSS, podremos disfrutar con el juego al máximo en PC con cualquier gráfica de la gama 40/50 en sus resoluciones recomendadas.
Aprovecho para recordar que Monster Hunter Wilds se encuentra de oferta en eneba: https://ene.ba/Analista-MH
RE Engine sigue teniendo como asignatura pendiente los juegos con grandes mapeados y Monster Hunter Wilds es otra prueba más de ello.
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