Building my narrative game – Creating scenes #1 (Recap)
Автор: Mokou Games
Загружено: 2026-01-06
Просмотров: 26
Описание:
Ya-hallo!
I’ve been developing a narrative game for about six and a half months now.
Someone is handling the art, another person the music, but apart from that, I’m doing everything else myself.
I really wanted to make a game with an interesting story, with different endings depending on player choices.
After years of game development, I finally decided to take that leap of faith.
This was also my very first livestream ever — and honestly, it was a great experience.
I’ll definitely do more in the future.
Of course, I also noticed a lot of things to improve.
The video quality wasn’t great, so I’ll adjust the settings next time to make it more comfortable to watch.
And yes, my accent too. I don’t think it’s a problem in itself, but I’ll keep working on my speaking and try to reduce some speech tics.
If you’re interested in the game and its story, you can wishlist it on Steam here:
👉 https://store.steampowered.com/app/41...
You can also follow the project on other platforms:
TikTok: / mokou.games
Instagram: / mokougames
Linktree: https://linktr.ee/mokou.games
And huge thanks to the people working with me on this project — go check them out:
Game artist (Instagram): @winchinheimana
Music (Instagram): @zash.music
#TheCostOfSalvation #TCOS #narrativegame #indiegame #storygame
#madewithunity #gamedev #indiedev #emotionalstory
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⏱ Chapters
00:00 - 00:27 – Introduction
00:28 - 02:53 – Game Introduction
02:54 - 10:23 – Scene Implementation
10:24 - 13:28 – NPC Movement
13:29 - 13:41 – Subscribe For More
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