ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

How to Transition to Source 2: The Hammer Editor [CS:2 - S&box - HL:A - SteamVR]

source 2

half life alyx

half

life

alyx

vr

editor

steamvr

hammer

hammer2

source

engine

cool

tutorial

wow

epic

valve

index

headset

6foot

gamers

gamer

how to

make

level

design

Автор: ShyStudios

Загружено: 2020-03-21

Просмотров: 55142

Описание: h2t2s2
This is a video mostly for people who are familiar with the classic hammer editor and want a 'quick' guide about the changes in source 2 hammer. (feel free to play this on a faster speed I talk pretty slow)

In this video I go over how to launch the source 2 tools, and a lot of the major differences between the source1 hammer editor and the source 2 hammer editor. I cover a few of the more advanced features of hammer2. i do not cover a few of the more advanced concepts such modifying the work plane maybe in the future I will do a more advanced look at using hammer.

this will all apply to the new versions of source 2 like alyx or sandbox

Thanks to Erik in the comments for these timestamps, adding them here so hopefully the new timestamp feature picks these up
0:00 Start of video
1:56 Launching Source 2 Hammer
4:03 Setting up your hammer layout
7:30 F1 = Command window and search
8:09 Keybinds
8:22 Repeat last command (Shift+G)
8:37 Grid options and unit difference Source1/Source2
10:21 Creating a brush
11:35 Select/Scale/Rotate/Translate (Shift+S,E,R,T)
12:08 Move an object a set distance (Numpad#)
13:13 Scaling an object
13:32 Rotating an object
14:26 Duplicating (Shift+drag)
14:43 Snapping to the grid (Ctrl+W,Ctrl+Shift+W,...)
15:50 Camera movement (WASD,RightClick)
16:52 Center an object in all views (Ctrl+Shift+E,...)
18:13 Object selection (Shift+Click/Ctrl+Click,...)
20:02 Object selection, Groups/Objects/Meshes
21:16 Group/Ungroup, Hide/Unhide (Ctrl+G/Ctrl+U, H/U)
21:44 Verticies/Edges/Faces & Meshes/Objects/Groups
22:47 Cycle selection modes (Shift+Space, Space)
23:11 Select via Convert and Boundry (Alt+#, Ctrl+#)
24:22 Select via dubble clicking in Edge/Face mode
25:12 Displacements
27:28 Polygon tool
27:40 Bake subdivision
28:39 Blend textures and displacements
29:32 Textures (Shift+RightClick to pull texture,...)
31:58 Intro to advanced brush creation
33:35 Fill a loop into a face (P)
34:03 Cutting tool on a face (C)
34:35 Select ring of edges and create edge loop (V)
34:40 Extrude/move relative to selected face (TAB)
35:49 Entities and Models (Tool: Shift+E)
36:02 Selecting entites requires Mesh/Object/Group-mode
36:19 Entity object properties (Alt+E)
36:30 Creating a prop_physics
37:15 Asset browser and prop_static
37:49 Physics simulation tool (Shift+C)
38:21 VisGroups (Selection sets)
39:40 Pivot tool
41:02 Asset sprayer tool
41:35 Path tool (Shift+P)
42:23 Conclusion

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
How to Transition to Source 2: The Hammer Editor [CS:2 - S&box - HL:A - SteamVR]

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]