Let's Create a Medieval Door Blender + Substance Painter
Автор: Daggwork
Загружено: 2025-01-26
Просмотров: 10227
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Full video on my channel!
This video showcases the Time-Lapse 3D modeling process of a Medieval Door set piece. Utilizing Blender, we'll generate both the high poly and low poly meshes and unwrap the geometry generating a nice UV map. Following this, we'll proceed to bake the mesh in Substance Painter, where all texturing will be done. Finally, we'll export the asset and render it within the Unreal Engine.
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