Death by FORKTAIL | The Witcher 3 | Combat MODS plus SETTINGS
Автор: SandmanEnters
Загружено: 2024-07-30
Просмотров: 656
Описание:
Heavily modded COMBAT with my mod settings (Pay attention to Enhanced Targeting and read the rest of this description). Also shows my graphics settings, so you can see why IceCreamFX is such an amazing addition to any game's visual fidelity.
IceCreamFX:
https://www.nexusmods.com/witcher3/mo...
Made this profile myself ;)
Regarding mods:
This took a long time to achieve and I doubt most people will care to the same extent, but I've been trying to recreate the combat as described in the books when Ciri is being taught at Kaer Morhen, or when Geralt takes out a group of scoundrels.
The main problem is precise control and positioning, within a combat system that is very complex in its design and the way it interacts with all the other game systems, based on timers and proximities etc.. This is why installing multiple mods can be painful and might need to be merged manually. I have 177 installed at current.
I use a keyboard and mouse, using both directional keys and the mouse camera position to move Geralt around and make shot selections. To do this accurately you need a dodge mod that has a forward dodge, not one that just flips Geralt to the side and does a back dodge - that is not useful for positioning. You also need to understand and set up mods like Enhanced Targeting and Combat Stance properly.
Using forward dodge plus directional keys you can easily flank opponents and with enhanced targeting mod you can be fairly certain which opponent Geralt is going to engage because you control it by pressing the directional keys as you attack and fine tuning it with the mouse position. Shot selection is much more accurate this way.
You also need to read mod descriptions carefully and practice... Lots of practice. Spawn 2xdrowners and just dodge them until you have a good feeling for the animations. Then start with attacks. Remember Long range attacks can be selected by pressing sprint + directional key + attack.
Combat & Animation mods:
Enhanced Targeting
Combat Stance
Better Parries
Legendary Counter
e3 Improved Combat Animations (Replaced now by e3ECA on Nexus)
More reasonable combat animations (modifies long rang light attack only)
Immersive Cam
Combat Speed Mod
I also installed School of the Dodge ("dodge like witcher" version), then added the VGX Sword Walking file (with higher load order), which cancels out School of the Dodge's animations, but keeps the underlying fixes it makes to how dodging works. Very directable, flanks opponents when dodging forward + left/right, does little side steps depending on proximity, but mostly uses vanilla animations now, which I prefer. I also added in the Swordplay file from e3 Dodge (highest load order), which cancelled out the Sword Walking animations, but keeps the dodging the same. Combat is super smooth and I don't have any weird animation glitches.
Nexus:
https://www.nexusmods.com/witcher3
Game version 1.31 @1080p
Thanks for watching :)
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