Learning Bos Wars game AI
Автор: Eric Kok
Загружено: 2008-02-05
Просмотров: 60094
Описание:
Shows an example of a Bos Wars ( http://www.boswars.org ) RTS game (somewhat accelerated) that uses a learning game AI technique. Rather than statically scripted, the red player is controlled by 2apl ( http://www.cs.uu.nl/2apl ). It is autonomous in it's decisions and can learn from past games using reinforcement learning techniques.
You can see it rush-building an army of soldiers. This behaviour wasn't pre-programmed in any way, but learned through trial and error over a couple of games. Actually, it found this specific counter-tactic after 11 played games.
Developed by Eric Kok at the Utrecht University, The Netherlands. More info at http://ekok.nl/tech/bos22apl/
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