Unexpected blind Arch-Vile in Final Doom (Plutonia)
Автор: Classic DOOM
Загружено: 2010-05-10
Просмотров: 24855
Описание:
In PC Final Doom: The Plutonia Experiment, an active Arch-Vile becomes dormant and blind, unable to see the player.
Notes on the making of this demo: This recording was an early attempt at making a partial walkthrough for Plutonia level 3, Aztec (see • Final Doom Plutonia level 3, Aztec: Southe... ).
A secondary goal of that demo was to remain undamaged during play; but a rocket explodes too close and knocks my health down. Before starting start over, I decide on a whim to just keep firing rockets while waiting for something to kill me... But then the nearby Arch-Vile unexpectedly drops into Wait mode, and can't seem to detect me, even as I push against it.
A punch, however, does wake it up again...
This is a video conversion of the .lmp file BLINDAV from ClassicDOOM.com: https://classicdoom.com/odddemos.htm#...
Timestamps:
0:00 - Gathering ordnance and armor
0:08 - Heading to south side of level
0:15 - Arranging some infighting
0:19 - Oops. 'No-damage' run: Failed
0:23 - Getting ready to start over
0:27 - Wait, what?
This video is part of the ClassicDOOM 'Odd demos' playlist:
• Odd Doom / Doom II gameplay demos
#archvile #odddemos #classicdoom #doom #doom2 #doomii #finaldoom #plutonia
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