My First 3D Cinematic — Retro Arcade Machine (Maya, Arnold, Substance painter 3D)
Автор: Tespect
Загружено: 2026-01-23
Просмотров: 5
Описание:
Finally finished my "Garage" project! This was a deep dive into Hard Surface modeling and PBR texturing. I wanted to capture that 80s retro vibe with a modern cinematic touch.
Technical Specs:
Modeling: Autodesk Maya
Texturing: Substance Painter (UDIM workflow)
Rendering: Arnold Renderer
Editing/Speed: Blender Video Sequence Editor
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