Don't Break the Chain: Maintaining Productivity on Your 19th Game
Автор: GDC Festival of Gaming
Загружено: 2018-07-30
Просмотров: 40288
Описание:
In this 2018 GDC talk, developer Jason Rohrer presents tested techniques he's used over the past 12 years, working alone, to ship 18 games.
Register for GDC: http://ubm.io/2gk5KTU
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: / official_gdc
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: