Monster Hunter : Re-making monsters variations (part 1 and 2 compilation)
Автор: Kivan
Загружено: 2026-01-18
Просмотров: 4644
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So I was planning to release this video once Wilds animations could be imported. But it's still not possible and it's been a while. Plus I wanted to share some changes that I made to some monsters (changes listed down below).
This video serves as a compilation of my two previous videos, with some changes and a few new monsters. Hope you enjoy.
I used Blender to import the models and animation, and Clip Studio to edit the textures.
All of the models and animations belong to Capcom
Changes made to the monsters of the first 2 videos :
-Tetsu : removed the green line around the neck (where the rope holding Hojo's chair was)
-Ceanataur : made the "underbelly" darker and added reddish highlights to the shell
-Basarios : added color variations so Ruby isn't alone anymore
-Molten Tigrex : changed the wings and claws color
-Espinas : completely remade the texture, and added an extra rage mode inspired by HC Espinas Rare Species
-Arzuros : added gradient to the fur and darkened the area around the eyes
-Lagombi : added spikes to the base of its ears
-Rathian : changed the color of the shell, added more purple to the wings and made the wing spikes longer
-Rathalos : made the back spikes larger
-Yian Garuga : made the tail spikes a bit larger
-Silverwind Narga : added white to the wing membranes and feet
-Astalos : made the shell darker and changed the blue emission texture
-Oroshi Kirin : added blue spots to the scales, made the beard larger and added eyebrows (inspired by Online's Kirin)
-Kushala : remade the texture, and made a texture for after it molted
-Risen Lunastra : changed the emission texture a bit, and added the rage mode
-Risen Namielle : made the glow less red and more orange, and managed to add the whiskers
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