ANTHEM | STRONGHOLDS & JAVELIN COMBOS EXPLAINED
Автор: TrickyAcidGaming
Загружено: 2018-12-20
Просмотров: 1023
Описание:
Showcasing Interceptor, Storm and Colossus Stronghold gameplay, along with Javelin Combos, and how Strongholds work, along with how the loot system works.
AnthemGame Stronghold (The Temple of Scar) Gameplay: / 351896457
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Anthem is an open world action role-playing multiplayer shooter developed by BioWare's Edmonton studio and published by Electronic Arts. It will run on EA's proprietary Frostbite engine (Frostbite 4) for PlayStation 4, Xbox One, and Microsoft Windows; it has been confirmed to run in 4K on the Xbox One X. The game is scheduled to release February 22, 2019, while a demo will release on February
In-game currency and crafting mechanics feature, as does loot. Loot will be divided into five or six levels, based on rarity. The quality of item drops depends on pilot level. Even if a player is paired up with higher levelled players, the loot that drops will still correspond to their level. Some loot is drop-specific in regards to enemies. Loot is instanced, and spawned for everyone; one player can't steal another's loot. Loot is "biased" towards the Javelin the player is using when they find it. The tiers of loot are organised as follows:
Common
Uncommon
Rare
Epic
Legendary
Masterwork
The game will not have lootboxes but cosmetic-only micro-transactions will be present. With the exception of the Legion of Dawn cosmetics, all cosmetics can be earned in-game without microtransactions.
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