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Day 11 – Exit the Train, UE5 Blueprint Logic (UE5 Horror Game Devlog)
Автор: Vertex Mode
Загружено: 2026-03-28
Просмотров: 37
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Solo Game Dev... Today I’ll be working on the Blueprint logic that allows the player to exit the train and properly transition into the station area.
This includes handling door behavior, player triggers, and the basic sequence that guides the player from the train interior into the station where the first puzzle takes place.
Building the systems step by step while documenting the journey from 3D artist to game developer.
#ue5 #gamedev #indiedev #horrorgame #unrealengine #gamedevelopment #3dartist
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