Interactive Particle Life with Compute Shaders in Godot (open source)
Автор: The Pathfinders Codex
Загружено: 2025-09-10
Просмотров: 173
Описание:
Exploratory Programming series - Particle Life Simulation in Godot
"Complexity from Simplicity"
Source Code is available on GitHub - Run and modify the Godot code yourself to try it out!
Learning new stuff is great! Here's the compute shader walkthru that shows the inner workings of the Godot Particle Life simulator.
We're using a GLSL Compute Shader and asymmetric particle interactions to create life-like emergent behaviors. Witness particles pulling and pushing each other, colliding, and reacting in real-ish-time as we try different configurations and create some digital lifeforms and artistic visuals.
00:00 Intro
00:45 Setting the Stage
02:03 Where the Pieces Live
02:54 How the GPU Thinks About It
04:26 How Godot Thinks About It
06:01 Starter Worlds and Species Interactions
07:46 Godot Interactive Controls
09:00 Compute Shader: Simulate, Clear, Draw
12:22 The Brute-Force Reality
13:36 Setups Worth Trying
14:04 Wrap-Up and Next Steps
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