Captain Sim 757/767 Sound Project v2.0
Автор: A T
Загружено: 2020-09-11
Просмотров: 4968
Описание:
767 Version: https://drive.google.com/file/d/1gVAv...
757 Version: https://drive.google.com/file/d/1NumB...
I did something similar for the 757 but stopped distributing it once it was brought to my attention that one of the sounds that was given to me was from another developer. I made a completely overhauled version for both the 757 and 767 and all the logics are exactly as Boeing says they are.
Now including 3 versions depending on your taste: Inside cockpit only, mixed, and inside cabin only.
All sounds are either from video recordings, recorded by me, recorded by airline maintenance (Steve), audio recordings from other airline personnel, or from my talented friend Nick.
List of sounds:
400Hz Electric Hum, Realistically triggered
Equipment Cooling
All Individual Fuel Pumps
All Individual Hydraulic Pumps
Real 757/767 APU (Outside Only)
Gear/Flap/Speedbrake Drag Rumble
757/767 - Drag rumble with gear/speedbrakes extended, or flaps greater than 20 degrees! Silent at 110KTAS and gets loudest at 300KTAS
757/767 - Bus source change sound happens exactly as real life in priority order of the bus source (GPU, on-side IDG, APU, cross-side IDG, off) So when you start an engine, you'll hear the usual "clunk" and CRT screen degaussing sound as each respective AC Bus changes sources
767 - Air driven hydraulic pump follows all exact logics including: flap extension/retraction, gear moving, speedbrakes extended on the ground, and loss of center pressure
757/767 - Flap motor only comes on when flaps are actually moving, same with slats
757/767 - Gyro sound only comes on when the appropriate bus is powered
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