[TRAILER] Houdini Tutorial Procedural Castle UE4
Автор: cgcircuitLLC
Загружено: 2020-07-03
Просмотров: 609
Описание:
Full Content URL: https://bit.ly/3i8aVFc
Author: Radu Cius
Full Content Description:
In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.
How to automatically generate interior and exterior using point instance.
The method allows to add portions that can interact with the player (e.g., opening the doors)
Provides the ability to speed up the creation of content for games.
The tool can be reused in different projects with different types of stylization, because we will use prefabricated props.
Author Page: https://www.cgcircuit.com/instructor/...
Prerequisites: Beginner-Intermediate Houdini Knowledge
About the Author: Experience working with game editors(UE4)(Unity) and Houdini r&d.
Last 5 years experience in Virtual Rreality game development on a Riift Studio with last 2 years in a Lead Level Designer position.
Experience of application level design fundamentals and the role of level design in the overall player experience.
Proven success in creating varied, memorable levels.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: